Arrowstorm
Deals moderate damage to enemies in a small area.
- Damage
- 120%
- Damage type
- Physical
- Area
- Small
Deals moderate damage to enemies in a small area.
Skill deals bonus moderate damage to high-HP units.
Gradually buffs his attack over time. This effect is stackable.
| Level | HP | Attack | Δ HP | Δ ATK |
|---|---|---|---|---|
| Lv.1 | 4,040 | 288 | ||
| Lv.2 | 6,260 | 450 | +55% | +56% |
| Lv.3 | 9,390 | 680 | +50% | +51% |
| Lv.4 | 13,620 | 990 | +45% | +46% |
| Lv.5 | 19,070 | 1,390 | +40% | +40% |
| Lv.6 | 26,700 | 1,950 | +40% | +40% |
| Lv.7 | 37,380 | 2,730 | +40% | +40% |
| Lv.8 | 50,460 | 3,690 | +35% | +35% |
| Lv.9 | 65,600 | 4,800 | +30% | +30% |
From the game's element rules only, not opinion: heroes weak to Physical take extra damage from Jungle Ranger.
Jungle Ranger counters
0 heroes weak to Physical
None.
Countered by 0 heroes
None.
The top recorded result per boss among lineups that include Jungle Ranger. Measured from real battle reports, not estimated.
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